Comparative mythology corpus

batch.motif.celtic-irish-gods-and-fighting-men-gregory-gutenberg-l3158-l3248

batch.motif.celtic-irish-gods-and-fighting-men-gregory-gutenberg-l3158-l3248

---
record_id: batch.motif.celtic-irish-gods-and-fighting-men-gregory-gutenberg-l3158-l3248
source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
passage_locator:
  label: 'BOOK FOUR: THE EVER-LIVING LIVING ONES. / CHAPTER I. BODB DEARG / CHAPTER
    II. THE DAGDA / CHAPTER III. ANGUS OG; lines 3158-3248'
  start: '3158'
  end: '3248'
  translation: Gods and Fighting Men
  notes: Generated from OpenAI Batch run motif-extraction-2026-04-28-high-priority;
    human review required.
canonical_text:
  quote: ''
  summary: 'The passage describes the Dagda having a rath built around his son''s
    grave, then recounts several traditions about Angus Og: his visible appearance
    to King Cormac with a golden-adorned dress, silver harp, birds, music, and prophecy;
    the birds made from his kisses; his frightening effect on teams and cattle; his
    and Midhir''s intervention with settlers; the abduction of Enghi at a Samhain
    gathering; the enchantment of Derbrenn''s fosterlings into swine, their pursuit,
    conditions involving a tree and salmon, and their deaths; and Angus bringing Caer
    Ormaith to Brugh na Boinn.'
  language: English
  quote_policy: summarized
literal_observations:
- id: obs:1
  text: The Dagda orders Garbhan and Imheall to build a rath around a grave, with
    shaped stones and a top slab.
  category: action
  evidence_refs:
  - ev:1
- id: obs:2
  text: The Hill of Aileac is explained as the Hill of Sighs and of a Stone, connected
    with the Dagda shedding tears of blood for his dead son.
  category: setting
  evidence_refs:
  - ev:1
- id: obs:3
  text: Angus Og is described as sometimes coming from Brugh na Boinn and letting
    himself be seen on earth.
  category: action
  evidence_refs:
  - ev:2
- id: obs:4
  text: Cormac sees Angus Og suddenly in his Hall of Judgment after previously doubting
    his existence.
  category: action
  evidence_refs:
  - ev:2
- id: obs:5
  text: Angus is described by Cormac as a beautiful young man with gold ornaments,
    a silver harp with red-gold strings, two birds over the harp, sweet music, and
    prophetic speech.
  category: attribute
  evidence_refs:
  - ev:2
- id: obs:6
  text: Four birds associated with Angus are said to be four of his kisses turned
    into birds, calling to young men in paired phrases.
  category: object
  evidence_refs:
  - ev:3
- id: obs:7
  text: Angus is called the Frightener or Disturber, and plough teams and cattle flee
    before him.
  category: attribute
  evidence_refs:
  - ev:3
- id: obs:8
  text: Angus appears in the shape of a land-holder to Ribh and Eocho and tells them
    not to settle on a plain belonging to him.
  category: action
  evidence_refs:
  - ev:4
- id: obs:9
  text: Angus gives Ribh and Eocho his horse to carry their goods away, and Midhir
    later does the same when they choose another place associated with Angus and Midhir.
  category: action
  evidence_refs:
  - ev:4
- id: obs:10
  text: Enghi, daughter of Elcmair, loves Angus without having seen him and goes looking
    for him at a games gathering between Cletech and Sidhe in Broga.
  category: relationship
  evidence_refs:
  - ev:5
- id: obs:11
  text: The bright troops of the Sidhe come to the gathering every Samhain evening
    bringing a nut as food.
  category: sequence
  evidence_refs:
  - ev:5
- id: obs:12
  text: The sons of Derc secretly carry away Elcmair's daughter, causing lamentation
    and giving the place the name Cnoguba, the Nut Lamentation.
  category: action
  evidence_refs:
  - ev:5
- id: obs:13
  text: Dalb Garb puts a spell on Derbrenn's six fosterlings, made from gathered nuts,
    turning them into swine.
  category: action
  evidence_refs:
  - ev:6
- id: obs:14
  text: Buichet's wife longs to eat the flesh of one of the enchanted swine and gathers
    armed men and hounds to take them.
  category: action
  evidence_refs:
  - ev:7
- id: obs:15
  text: The swine flee to Angus at Brugh na Boinn and ask for help; Angus says help
    is not possible until they shake the Tree of Tarbga and eat the salmon of Inver
    Umaill.
  category: speech
  evidence_refs:
  - ev:7
- id: obs:16
  text: After hiding with Derbrenn, the swine shake the Tree of Tarbga and go toward
    Inver Umaill, but Maeve gathers the men of Connacht to hunt them; all but one
    fall, and their heads are placed in a mound.
  category: sequence
  evidence_refs:
  - ev:8
- id: obs:17
  text: Angus sets his love on Caer Ormaith and brings her away to Brugh na Boinn.
  category: action
  evidence_refs:
  - ev:9
figures:
- id: fig:1
  name_or_label: The Dagda
  description: A figure who commands builders to make a rath around his son's grave
    and sheds tears of blood for him.
  role_refs:
  - role:1
  evidence_refs:
  - ev:1
- id: fig:2
  name_or_label: Garbhan
  description: One of the Dagda's two builders; he cuts and shapes stones.
  role_refs:
  - role:2
  evidence_refs:
  - ev:1
- id: fig:3
  name_or_label: Imheall
  description: One of the Dagda's two builders; he sets stones around the house and
    closes the top with a slab.
  role_refs:
  - role:2
  evidence_refs:
  - ev:1
- id: fig:4
  name_or_label: Dagda's son
  description: The dead son whose grave is enclosed by the rath and whose death causes
    the Dagda's tears.
  role_refs:
  - role:3
  evidence_refs:
  - ev:1
- id: fig:5
  name_or_label: Angus Og
  description: Son of the Dagda, associated with Brugh na Boinn; he appears on earth,
    is seen by Cormac, has birds and a harp, frightens animals, redirects settlers,
    and brings Caer Ormaith to Brugh na Boinn.
  role_refs:
  - role:4
  - role:5
  - role:6
  - role:7
  - role:8
  evidence_refs:
  - ev:2
  - ev:3
  - ev:4
  - ev:7
  - ev:9
- id: fig:6
  name_or_label: Cormac, King of Teamhair
  description: A king who sees Angus Og in his Hall of Judgment and reports Angus's
    appearance, music, and prophecy.
  role_refs:
  - role:9
  evidence_refs:
  - ev:2
- id: fig:7
  name_or_label: Four birds of Angus
  description: Four birds said to be kisses of Angus turned into birds, calling to
    young men.
  role_refs:
  - role:10
  evidence_refs:
  - ev:3
- id: fig:8
  name_or_label: Ribh and Eocho
  description: Two men looking for a place to settle who are redirected by Angus and
    then by Midhir.
  role_refs:
  - role:11
  evidence_refs:
  - ev:4
- id: fig:9
  name_or_label: Midhir
  description: A figure associated with Magh Find, who comes in the same way as Angus
    and gives the settlers a horse to carry their goods.
  role_refs:
  - role:12
  evidence_refs:
  - ev:4
- id: fig:10
  name_or_label: Enghi, daughter of Elcmair
  description: A woman who loves Angus without seeing him, seeks him at a gathering,
    and is carried away by the sons of Derc.
  role_refs:
  - role:13
  - role:14
  evidence_refs:
  - ev:5
- id: fig:11
  name_or_label: Sons of Derc
  description: Figures from Sidhe Findabrach who secretly go among the young people
    and carry away Elcmair's daughter.
  role_refs:
  - role:15
  evidence_refs:
  - ev:5
- id: fig:12
  name_or_label: Derbrenn
  description: Eochaid Fedlech's daughter, loved by Angus, with six fosterlings who
    later hide with her.
  role_refs:
  - role:13
  - role:16
  evidence_refs:
  - ev:6
  - ev:8
- id: fig:13
  name_or_label: Six fosterlings of Derbrenn
  description: Three boys and three girls transformed into swine by a spell; they
    flee pursuit and are later hunted.
  role_refs:
  - role:17
  - role:18
  evidence_refs:
  - ev:6
  - ev:7
  - ev:8
- id: fig:14
  name_or_label: Dalb Garb
  description: The mother of the boys among Derbrenn's fosterlings; she makes a spell
    from gathered nuts and turns them into swine.
  role_refs:
  - role:19
  evidence_refs:
  - ev:6
- id: fig:15
  name_or_label: Buichet
  description: The Hospitaller of Leinster, into whose care Angus gives the enchanted
    swine for a year.
  role_refs:
  - role:20
  evidence_refs:
  - ev:7
- id: fig:16
  name_or_label: Buichet's wife
  description: A woman who desires to eat the flesh of one of the enchanted swine
    and gathers men and hounds to take them.
  role_refs:
  - role:21
  evidence_refs:
  - ev:7
- id: fig:17
  name_or_label: Maeve of Cruachan
  description: A ruler in whose time Angus loves Caer Ormaith; she gathers the men
    of Connacht to hunt the enchanted swine.
  role_refs:
  - role:22
  evidence_refs:
  - ev:8
  - ev:9
- id: fig:18
  name_or_label: Caer Ormaith
  description: A woman of the Province of Connacht on whom Angus sets his love and
    whom he brings to Brugh na Boinn.
  role_refs:
  - role:13
  - role:14
  evidence_refs:
  - ev:9
roles:
- id: role:1
  label: mourning father
  assigned_to:
  - fig:1
  basis: The Dagda sheds tears of blood because of his son's death.
  evidence_refs:
  - ev:1
- id: role:2
  label: grave-builder
  assigned_to:
  - fig:2
  - fig:3
  basis: Garbhan shapes the stones and Imheall sets them around the house and closes
    the top.
  evidence_refs:
  - ev:1
- id: role:3
  label: dead son
  assigned_to:
  - fig:4
  basis: The grave and the Dagda's mourning are for the death of his son.
  evidence_refs:
  - ev:1
- id: role:4
  label: apparitional divine youth
  assigned_to:
  - fig:5
  basis: Angus comes from Brugh na Boinn and is seen on earth by Cormac as a beautiful
    young man.
  evidence_refs:
  - ev:2
- id: role:5
  label: musician and prophet
  assigned_to:
  - fig:5
  basis: Angus plays a harp, sweet music, and foretells future events to Cormac.
  evidence_refs:
  - ev:2
- id: role:6
  label: shapeshifting or form-changing figure
  assigned_to:
  - fig:5
  basis: Angus appears in the shape of a land-holder, and his kisses are said to have
    turned into birds.
  evidence_refs:
  - ev:3
  - ev:4
- id: role:7
  label: territorial guardian
  assigned_to:
  - fig:5
  basis: Angus prevents Ribh and Eocho from settling on land belonging to him and
    redirects them with a horse.
  evidence_refs:
  - ev:4
- id: role:8
  label: lover or taker of beloved
  assigned_to:
  - fig:5
  basis: Angus is loved by many women, loves Derbrenn and Caer Ormaith, and brings
    Caer to Brugh na Boinn.
  evidence_refs:
  - ev:5
  - ev:6
  - ev:9
- id: role:9
  label: royal witness
  assigned_to:
  - fig:6
  basis: Cormac sees Angus in his Hall of Judgment and reports the encounter.
  evidence_refs:
  - ev:2
- id: role:10
  label: transformed kisses and calling birds
  assigned_to:
  - fig:7
  basis: The birds are four kisses of Angus turned into birds and call after young
    men.
  evidence_refs:
  - ev:3
- id: role:11
  label: displaced settlers
  assigned_to:
  - fig:8
  basis: Ribh and Eocho seek places to settle but are told to move by Angus and Midhir.
  evidence_refs:
  - ev:4
- id: role:12
  label: helper and territorial associate
  assigned_to:
  - fig:9
  basis: Midhir appears when the settlers choose Magh Find, the playing ground of
    Angus and Midhir, and gives them a horse.
  evidence_refs:
  - ev:4
- id: role:13
  label: beloved woman
  assigned_to:
  - fig:10
  - fig:12
  - fig:18
  basis: Enghi loves Angus; Derbrenn is loved by Angus; Angus sets his love on Caer
    Ormaith.
  evidence_refs:
  - ev:5
  - ev:6
  - ev:9
- id: role:14
  label: carried-away woman
  assigned_to:
  - fig:10
  - fig:18
  basis: Enghi is brought away by the sons of Derc, and Caer is brought away by Angus
    to Brugh na Boinn.
  evidence_refs:
  - ev:5
  - ev:9
- id: role:15
  label: abductors
  assigned_to:
  - fig:11
  basis: The sons of Derc secretly carry away Elcmair's daughter.
  evidence_refs:
  - ev:5
- id: role:16
  label: protector or sheltering figure
  assigned_to:
  - fig:12
  basis: The transformed fosterlings hide with Derbrenn for a year.
  evidence_refs:
  - ev:8
- id: role:17
  label: enchanted fugitives
  assigned_to:
  - fig:13
  basis: The fosterlings are turned into swine and flee from Buichet's wife and her
    hunting party.
  evidence_refs:
  - ev:6
  - ev:7
- id: role:18
  label: hunted victims
  assigned_to:
  - fig:13
  basis: Maeve gathers Connacht's men to hunt them, and all but one fall.
  evidence_refs:
  - ev:8
- id: role:19
  label: spell-caster
  assigned_to:
  - fig:14
  basis: Dalb Garb makes a spell from gathered nuts and transforms the fosterlings
    into swine.
  evidence_refs:
  - ev:6
- id: role:20
  label: caretaker host
  assigned_to:
  - fig:15
  basis: Angus gives the transformed fosterlings into Buichet's care for a year.
  evidence_refs:
  - ev:7
- id: role:21
  label: would-be consumer and hunter-instigator
  assigned_to:
  - fig:16
  basis: Buichet's wife longs to eat one of the swine and gathers men and hounds to
    take them.
  evidence_refs:
  - ev:7
- id: role:22
  label: royal hunt leader
  assigned_to:
  - fig:17
  basis: Maeve gathers the men of Connacht to hunt the swine.
  evidence_refs:
  - ev:8
symbols:
- id: sym:1
  label: grave-rath and stone slab
  literal_form: A rath built around a grave, with stones and a closing slab.
  associated_figures:
  - fig:1
  - fig:2
  - fig:3
  - fig:4
  taxonomy_refs: []
  evidence_refs:
  - ev:1
- id: sym:2
  label: tears of blood
  literal_form: The Dagda's tears of blood for his dead son.
  associated_figures:
  - fig:1
  - fig:4
  taxonomy_refs: []
  evidence_refs:
  - ev:1
- id: sym:3
  label: silver harp with red-gold strings
  literal_form: A silver harp with strings of red gold, played by Angus.
  associated_figures:
  - fig:5
  taxonomy_refs: []
  evidence_refs:
  - ev:2
- id: sym:4
  label: birds over the harp
  literal_form: Two birds over Angus's harp; elsewhere four birds are explained as
    kisses turned into birds.
  associated_figures:
  - fig:5
  - fig:7
  taxonomy_refs: []
  evidence_refs:
  - ev:2
  - ev:3
- id: sym:5
  label: horse for carrying goods
  literal_form: A horse given by Angus, and later by Midhir, to carry settlers' goods
    away from chosen land.
  associated_figures:
  - fig:5
  - fig:8
  - fig:9
  taxonomy_refs: []
  evidence_refs:
  - ev:4
- id: sym:6
  label: Samhain nut food
  literal_form: A nut brought as a moderate share of food by the bright troops of
    the Sidhe at the Samhain gathering.
  associated_figures:
  - fig:10
  taxonomy_refs: []
  evidence_refs:
  - ev:5
- id: sym:7
  label: spell-making nuts
  literal_form: Nuts gathered from Caill Ochuid and used by Dalb Garb in a spell.
  associated_figures:
  - fig:13
  - fig:14
  taxonomy_refs: []
  evidence_refs:
  - ev:6
- id: sym:8
  label: swine form
  literal_form: The six fosterlings transformed into swine.
  associated_figures:
  - fig:13
  - fig:14
  taxonomy_refs: []
  evidence_refs:
  - ev:6
- id: sym:9
  label: Tree of Tarbga
  literal_form: A tree the enchanted swine must shake before Angus can help them.
  associated_figures:
  - fig:5
  - fig:13
  taxonomy_refs:
  - tree
  evidence_refs:
  - ev:7
  - ev:8
- id: sym:10
  label: salmon of Inver Umaill
  literal_form: A salmon the enchanted swine must eat before Angus can help them.
  associated_figures:
  - fig:5
  - fig:13
  taxonomy_refs: []
  evidence_refs:
  - ev:7
- id: sym:11
  label: mound of heads
  literal_form: A mound where the heads of the fallen hunted swine are placed, named
    Duma Selga, the Mound of the Hunting.
  associated_figures:
  - fig:13
  - fig:17
  taxonomy_refs: []
  evidence_refs:
  - ev:8
scenes:
- id: scene:1
  label: Dagda's grave-rath for his son
  summary: The Dagda brings Garbhan and Imheall to build a stone rath around his son's
    grave, and the place receives a name linked to sighs, stone, and the Dagda's bloody
    tears.
  figure_refs:
  - fig:1
  - fig:2
  - fig:3
  - fig:4
  symbol_refs:
  - sym:1
  - sym:2
  evidence_refs:
  - ev:1
- id: scene:2
  label: Angus appears to Cormac
  summary: Cormac, alone in his Hall of Judgment, sees Angus Og, recognizes him, hears
    his harp music, and receives prophecies from him.
  figure_refs:
  - fig:5
  - fig:6
  symbol_refs:
  - sym:3
  - sym:4
  evidence_refs:
  - ev:2
- id: scene:3
  label: Birds made from Angus's kisses
  summary: The birds associated with Angus are explained as kisses turned into birds,
    calling after young men, while Angus is also described as a frightening disturber
    of teams and cattle.
  figure_refs:
  - fig:5
  - fig:7
  symbol_refs:
  - sym:4
  evidence_refs:
  - ev:3
- id: scene:4
  label: Angus and Midhir redirect settlers
  summary: Ribh and Eocho try to settle first on Angus's plain and then on Magh Find,
    but Angus and Midhir each come in land-holder form or in the same manner and provide
    a horse to move their goods elsewhere.
  figure_refs:
  - fig:5
  - fig:8
  - fig:9
  symbol_refs:
  - sym:5
  evidence_refs:
  - ev:4
- id: scene:5
  label: Enghi carried away at the Samhain gathering
  summary: Enghi goes seeking Angus at a games gathering attended by the Sidhe on
    Samhain evening, but the sons of Derc secretly carry her away, causing lamentation
    and a place-name.
  figure_refs:
  - fig:10
  - fig:11
  symbol_refs:
  - sym:6
  evidence_refs:
  - ev:5
- id: scene:6
  label: Fosterlings transformed and hunted
  summary: Dalb Garb turns Derbrenn's six fosterlings into swine; after a year with
    Buichet they flee Buichet's wife's hunting party to Angus, who sets conditions
    involving a tree and salmon; later Maeve hunts them and all but one fall.
  figure_refs:
  - fig:5
  - fig:12
  - fig:13
  - fig:14
  - fig:15
  - fig:16
  - fig:17
  symbol_refs:
  - sym:7
  - sym:8
  - sym:9
  - sym:10
  - sym:11
  evidence_refs:
  - ev:6
  - ev:7
  - ev:8
- id: scene:7
  label: Angus brings Caer to Brugh na Boinn
  summary: In Maeve's time, Angus loves Caer Ormaith of Connacht and brings her away
    to Brugh na Boinn.
  figure_refs:
  - fig:5
  - fig:17
  - fig:18
  symbol_refs: []
  evidence_refs:
  - ev:9
candidate_motifs:
- id: motif:1
  label: mourning divine parent and grave enclosure
  taxonomy_refs:
  - divine_parent_child
  basis: The Dagda encloses his son's grave with a rath and sheds tears of blood for
    the son's death.
  evidence_refs:
  - ev:1
  confidence: medium
  cautions: The passage gives a local burial and place-name episode, not a full parent-child
    myth cycle.
- id: motif:2
  label: apparitional divine youth with music and prophecy
  taxonomy_refs:
  - wisdom
  basis: Angus appears suddenly to Cormac, plays surpassingly sweet harp music, and
    foretells future events.
  evidence_refs:
  - ev:2
  confidence: medium
  cautions: The taxonomy reference is approximate because the passage emphasizes apparition,
    music, and prophecy rather than a named wisdom quest.
- id: motif:3
  label: form-changing and animal transformation
  taxonomy_refs:
  - shapeshifter
  basis: Angus appears in the shape of a land-holder, his kisses become birds, and
    Derbrenn's fosterlings are turned into swine by a spell.
  evidence_refs:
  - ev:3
  - ev:4
  - ev:6
  confidence: high
  cautions: Different transformations involve different agents and situations within
    the passage.
- id: motif:4
  label: beloved sought or carried away
  taxonomy_refs:
  - divine_beloved
  - stolen_beloved
  basis: Enghi loves Angus and is carried away by the sons of Derc; Angus loves Caer
    Ormaith and brings her away to Brugh na Boinn.
  evidence_refs:
  - ev:5
  - ev:9
  confidence: medium
  cautions: The passage does not clarify consent or circumstances for Caer Ormaith,
    so the 'stolen_beloved' reference is clearest for Enghi and only cautious for
    Caer.
- id: motif:5
  label: territorial boundary enforced by supernatural owners
  taxonomy_refs:
  - trickster_boundary
  basis: Angus and Midhir intervene when settlers choose places belonging to or associated
    with them, providing horses to move the settlers away.
  evidence_refs:
  - ev:4
  confidence: medium
  cautions: The episode concerns land control and displacement; the 'trickster_boundary'
    label is approximate because deception is not explicit.
- id: motif:6
  label: enchanted fugitives under impossible or ritual conditions
  taxonomy_refs:
  - mystical_quest
  - initiation
  basis: The transformed swine seek Angus's help but must first shake the Tree of
    Tarbga and eat the salmon of Inver Umaill before help can be given.
  evidence_refs:
  - ev:7
  - ev:8
  confidence: medium
  cautions: The passage lists required acts but does not explain their ritual meaning
    or present a completed initiation structure.
comparison_claims: []
evidence:
- id: ev:1
  type: summary
  locator: lines 3158-3165
  quote_or_summary: The Dagda brings builders Garbhan and Imheall to build a rath
    around his son's grave; Garbhan shapes stones, Imheall sets them and closes the
    top with a slab; the Hill of Aileac is named for sighs, stone, and the Dagda's
    bloody tears for his son.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:2
  type: summary
  locator: lines 3169-3191
  quote_or_summary: Angus Og, son of the Dagda, sometimes comes from Brugh na Boinn
    and is seen on earth; Cormac sees him in the Hall of Judgment as a beautiful gold-adorned
    young man with a silver harp, red-gold strings, birds over it, sweet music, and
    prophetic speech.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:3
  type: summary
  locator: lines 3192-3199
  quote_or_summary: The birds with Angus are four of his kisses turned into birds,
    calling after young men; Angus is also called the Frightener or Disturber, before
    whom plough teams and cattle flee.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:4
  type: summary
  locator: lines 3200-3212
  quote_or_summary: Angus appears as a land-holder to Ribh and Eocho, tells them not
    to settle on his plain, and gives them a horse to carry their goods; Midhir later
    comes similarly when they choose Magh Find, the playing ground of Angus and Midhir,
    and gives them a horse.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:5
  type: summary
  locator: lines 3213-3224
  quote_or_summary: Enghi, Elcmair's daughter, loves Angus without seeing him and
    seeks him at a games gathering between Cletech and Sidhe in Broga; the Sidhe come
    every Samhain with a nut as food; the sons of Derc secretly carry her away, causing
    lamentation and the name Cnoguba.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:6
  type: summary
  locator: lines 3225-3229
  quote_or_summary: Derbrenn, loved by Angus, has six fosterlings, three boys and
    three girls; Dalb Garb makes a spell from nuts of Caill Ochuid and turns them
    into swine.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:7
  type: summary
  locator: lines 3230-3238
  quote_or_summary: Angus gives the swine into Buichet's care for a year; Buichet's
    wife wants to eat one and gathers men and hounds; the swine flee to Angus, who
    says he cannot help until they shake the Tree of Tarbga and eat the salmon of
    Inver Umaill.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:8
  type: summary
  locator: lines 3239-3245
  quote_or_summary: The swine hide with Derbrenn for a year, shake the Tree of Tarbga,
    and go toward Inver Umaill; Maeve gathers Connacht's men to hunt them, all but
    one fall, and their heads are placed in a mound called Duma Selga.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
- id: ev:9
  type: summary
  locator: lines 3246-3248
  quote_or_summary: In the time of Maeve of Cruachan, Angus sets his love on Caer
    Ormaith of Connacht and brings her away to Brugh na Boinn.
  source_text_path: texts/public-domain/celtic-irish/project-gutenberg/gods-and-fighting-men-gregory.md
  rights_note: Public domain source; summarized.
confidence:
  extraction: high
  motif_candidates: medium
  comparison_claims: uncertain
  notes: Literal extraction is based directly on the supplied passage. Motif labels
    are candidate classifications using the provided taxonomy and require human review,
    especially where taxonomy terms are approximate.
reviewer_status:
  status: needs_review
  reviewer: ''
  reviewed_at: ''
  notes: Machine-generated draft from OpenAI Batch; not human-reviewed.
extracted_by: openai_batch:gpt-5.5
extracted_at: '2026-04-28'
notes: |-
  No comparison claims were added because the passage itself does not explicitly compare these episodes with external traditions or broader motif families beyond the extractable candidate motifs.
  batch_run_id=motif-extraction-2026-04-28-high-priority
  custom_id=motif_extract:celtic-irish-gods-and-fighting-men-gregory-gutenberg__l3158-l3248
  passage_sha256=1830896021a6c05b3a345b9a2e315c3351daa56f22002ef43f55d7d1420051f8